Tried learning Python with a game project, ended up breaking the whole thing instead
I spent last weekend making a simple text adventure in Python. Everything ran fine until I added a loop for user choices, then the whole game just crashed on launch. Turns out I forgot to close a bracket inside a nested if statement. I learned that even one tiny typo can ruin hours of work, especially when you're new. But it also made me realize how debugging forces you to read code line by line, which actually helped me understand the logic better. Now I'm wondering if it's better to build small things and fail a lot, or follow tutorials step by step to avoid these messes. Has anyone else had more success with one over the other?